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- Warhammer Fantasy Roleplay

Dragon Age:Origins

Well, the spiritual successor to Baldurs Gate and Neverwinter Nights is coming closer a store shelf as we speak. BioWare announced the existence of a toolset and speculation and querying runs wild on the BioBoards. Fun indeed.

Cheers to BW for making another community friendly game. Also I think that its been an ingredient in their Dragon Age recipie all the time, nothing has been confirmed until now.

So whats up with the DA:Origins? Endless possibilities, or at least I think the developers will cram out every ounce of playability, modability, and longevity of this game for as long as possible. Hence the tiltle “Origins”. Only the beginning. They’ve learned a lot over the years with the Baldurs and NWN community making mods and requesting improvements and/or alterations to their original products.

Let me look into my scrying glass for a while;
Will persistent worlds(PW) be a Dragon Age possibility? Yes.
Will PWs need a third party file, like NWN 2? Maybe, but now featuring download possibilities in-game.
Will there be horses? Yes.
Will DA:Origins match NWNs replayability? Yes, and moreso.

For download possibilities in-game one would want to confirm a update/download and then initialize ones anti-virus software to scan the file(s). Piece of cake to make custom content and special tweaks and rules requiring third party files if BioWare would like to make some community oriented implementations to the game.

What about digital distribution and premium modules programs? Well, we’ve only seen the beginning.
Soon My Dragon Age mod will be downloaded on the Xbox Live market and I will play on my PC homemade Dragon Age Persistent World with both Xbox and PC gamers.

Amazing!


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